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Tales of the Abyss (PlayStation2 the Best)


Yalnızca JPN/Asya sistemleri için.
Version: JapanJaponya
NTSC
USD 0.00

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お求めやすいベスト版で登場!毎回工夫を凝らした戦闘システムで、楽しませてくれる『テイルズ オブ』シリーズ。もちろん! この『アビス』でもその魅力は健在です。、“FR-LMBS”(フレックスレンジ リニアモーションバトルシステム)と呼ばれる新システムは、3D化されたバトルフィールドと、多方向、かつ複数で結ばれた戦闘ラインを持つ『シンフォニア』の“ML-LMBS” (マルチライン リニアモーションバトルシステム)を更に進化させたもので、ボタンを押しながら操作する事で操作キャラを自由に動かせる“フリーラン”を追加した画期的なシステムなのです。これにより、バトルフィールド内の移動自由度が増し、より戦略的で、奥が深い戦闘を楽しめるようになりました!

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(34 yorum, 6 with text. )
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Bu incelemeyi faydalı buldun mu? 
To Know the Meaning of Birth
Tales of the Abyss was the second Tales game I played, after having played and loved Symphonia. This game brought with it everything I loved about Symphonia, the addicting gameplay, intriguing story, and memorable music. It was definitely a decisive factor in encouraging me to play other games in the series.

The gameplay of Abyss is like the other 3D Tales games. Exploration is divided into dungeons and towns. Battle is of course action packed. One of the unique elements Abyss brings to battle gameplay is the ability to have modified attacks based on an area of Fonon (a story element). Abyss also introduced skills, which are different traits characters can use in battles. A notable one allows characters to "free run" in any direction, unrestricted by a horizontal axis, and allows evasion of enemy attacks. Overall, the battle system is just as satisfying as any of the other Tales games.

The visual presentation of Abyss has its positives and negatives. In comparison to Symphonia, Abyss is not as brightly colored as Symphonia (not necessarily a bad thing), and it doesn't look as crisp, but the characters seem much more animated. Specifically their facial expressions are better at portraying emotion, which isn't exactly important, but it can help add to the story.

Sakuraba Motoi once again is one of the composers and Tales fans will feel right at home. There were quite a few tracks that I enjoyed in this game, especially some of the cutscene and town/dungeon tracks. The opening song is also very catchy. As for the voices, they are quite convincing and they can really grow on you especially during battle and during the skits.

Abyss is likely to be a game enjoyed by a lot of people, not only Tales fans. It is a solid-action RPG and I have nothing really negative to say about it aside from nitpicking. I highly recommend giving this game a try.
Bu incelemeyi faydalı buldun mu? 
Solid game.
Despite missing the bonus Mystic Artes included in the US version, the JP version of Tales of the Abyss is a solid purchase for those who want to play the game with the Japanese voices.

The gameplay is still the same solid Tales that's been around for years. Battles are real-time and involve use of combos like a fighting game. Abyss has one of the better stories for a Tales game out there, accentuated by the excellent voice acting in the game.

The game suffers a bit from load times and loads of backtracking but if you're a Tales fan you won't be disappointed.
Bu incelemeyi faydalı buldun mu? 
Great value for your money, and full of anime vibe
I've had the pleasure of playing this title for over 90 hours before finishing it for the first time.

The story arcs are so long, that they practically last 3 regular games.
The storytelling is very engaging and easily the best I've experienced on the PS2. Though it has some less interesting moments, it still amazed, and completely sucked me in.
There are some tear-jerker moments which I really appreciate in the stories I follow.
The characters are a colorful bunch and you can sympathize with their hardships.

The sound department is astounding, with great voice acting performed by a lot of people known from anime(at least that's where I know them from).
Adding to that is the music accompanying the player through the game and completing the drama.
It is sad when it needs to assist in setting a gloomy mood, or simply happy when something funny happens. You can get goosebumps from the battle music, when fighting with a boss, and it pumps you full of energy for the encounter.

The Anime-ish intro is superb and the title song "Karma" is so good that it made me listen to it every time I turned the game on. Other animated cut-scenes, though not encountered often, are a treat as well.

The graphics remind me of anime too, and help in easing the eye(this is PS2 you know) by using textures straight from a cartoon. The unique architecture of different locations makes you appreciate the artists' work. Creating a whole world that, where every city, town or dungeon feels right in its place, and although different-they are consistent, that is and amazing job done in my book. I'd also like to mention the DoF effect that is used in some situations, personally I think that it should have been used throughout the game to minimize the aliasing a bit- it's that good at it.

Battle system is capable of being interesting and is quite advanced if you want it to be.
Abundance of Artes to use, the ability to order your teammates to use certain ones or prevent them from utilizing some at all, Field of Fonons that enhance you basic Artes, FreeRun ability and quite a lot of other interesting elements, make this a very good action-battle system. That said, even though it may be complicated, you can also button-mash your way through most of the fights.

I've had a hard time finding a good rpg with a real-time action style of fighting(Rogue Galaxy, Dark Cloud and a few others are not enough) and this series provides me with just the right mix of great story that you get sucked in and that you don't want to come to and end, and a battle system that is more than just "giving commands and looking at the results".
Finally if you want to get every penny of your cash from a game, then the Tales series are a great way of doing that.
70 hours in Legendia and over 90 in Abyss, for just the first playthroughs speak for themselves.
Bu incelemeyi faydalı buldun mu? 
worth every penny
This is one of my favourite RPGs of all time, and after playing the English version, this Japanese version was the icing on the cake. The extra voicing is wonderful, especially in the skits, and I definitely wasn't disappointed. This is exactly the type of game I can play over and over without getting sick of it.
Bu incelemeyi faydalı buldun mu? 
Still my favorite tales game.
I love the art style, the story, the battle system, the skits everything.

The replay value for this game is very high as well, you can unlock so many things after the first playthrough, my personal favorites being the "namcobanda island" where you can watch all the animations from the game, play mini games, or go to ketelburg to watch all the skits (aka face chats)!
You can unlock so many more skills and bonuses if you do well during you're first playthrough too with grade points, making things much more interesting for battle as well as just keeping the costumes you collected.

Love the battle system. I admit, i abused "free run" like crazy but it makes it all so fun! any non tales fan would like this game as well as a tales fan. ^w^

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