Enjoyable Scrolling Fighter.
Dante's Inferno has come under a lot of criticism for being a God of War (GOW) knock of and though it is a GOW clone it is by no means a bad imitation.
Dante is very responsive to player commands and the action has a great deal of very satisfying feedback.
The level up system is very GOW with souls earned by vanquishing enemies. In addition to souls to purchase new moves and abilities the player can earn holy and unholy points for absolving or damning enemies through quick-time-events.
Holy and Unholy experience points allow different abilities and moves to be made available for purchase with souls. There is no need to choose only holy or only unholy, something I was pleasantly surprised by. The player is free to choose to absolve or damn all the through the game, in fact a balance will lead to a more rounded character and allow the player to witness different 'executions'.
Art-wise, the game is quite well presented, though there could be more bad guy designs. The game doesn't reach Visceral Games previous highs that they achieved with Dead Space and there also could have been more variety in the levels - the circles of hell aren't as distinguished as they could have been.
All in all this is an enjoyable game which I recommend to 360 only owners who want an old-school hack and slash and you have already bought Conan.
If you have a PS3 this is a good substitute for those who love GOW and want more but you should buy the GOW series first.