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There Are No Ghosts at the Grand

  • 兼容 Xbox Series X™ (XSX™)
封面 
Asian English
兼容全球发售的所有主机,在线功能可能需要对应地区账号。
USD 0.00

soon

支持语言

字幕  English

规格

封面
English
版本
Standard

商品描述

There Are No Ghosts at the Grand is a first-person, story-driven adventure developed and published by Friday Sundae. Players take on the role of Chris David, a young American who unexpectedly inherits a decaying English seaside hotel. With only 30 days and 30 nights to restore the Grand Hotel, Chris must repair and redecorate the property during the day while surviving supernatural threats that emerge after sunset.

The hotel's renovation tools become an unusual arsenal after dark. Players can use talking tools such as a sandblaster, paint sprayer, furniture cannon, and daisy-chain gun for restoration during the day, then turn those same tools against ghosts and other supernatural enemies at night. This unusual day-and-night structure is central to the game's identity.

Beyond the Grand Hotel, players can explore a mysterious English seaside village filled with eccentric residents, side activities, hidden locations, and secrets. Activities include riding a scooter, playing mini-golf, searching the beach with a metal detector, taking photographs at the pier, and exploring hidden coves by fishing boat. Environmental puzzles also encourage players to investigate the hotel's history and uncover cryptic clues.

Music is another major part of the experience. Each mysterious character has a story and song, with musical styles ranging from spooky ska and wartime jazz to skater punk. Players can duet with characters to reveal more about their personalities and hidden truths, making the game part adventure, part horror mystery, part renovation experience, and part musical.

Key Features

Renovate by Day, Hunt Ghosts by Night
Restore the Grand Hotel during daylight hours, then defend yourself against supernatural threats when night falls. The same tools used for renovation can become weapons against the ghosts haunting the property.

A Surreal First-Person Mystery
Investigate a strange supernatural mystery surrounding the Grand Hotel, its former owners, the surrounding village, and Chris David's own buried past. The story gradually reveals forgotten rituals, erased truths, and something much older lurking beneath the surface.

Talking Power Tools
Use an unusual collection of friendly, talking renovation tools, including a sandblaster, paint sprayer, furniture cannon, and daisy-chain gun. Their purpose changes after dark as they become part of Chris's supernatural arsenal.

Fight Supernatural Threats
Battle ghosts and strange entities using unconventional methods. Players can vacuum up vengeful spirits, reveal invisible enemies with the paint sprayer, or attack supernatural furniture and creatures using the furniture cannon.

30 Days and 30 Nights
Chris has a limited period to restore the dilapidated hotel. The day-and-night cycle creates a distinctive rhythm between renovation, investigation, exploration, and supernatural encounters.

Musical Mystery
The game incorporates musical performances directly into its storytelling. Characters have their own songs and musical styles, and players can duet with them to uncover deeper parts of their stories.

Explore an English Seaside Village
The Grand Hotel is only part of the adventure. Explore the surrounding seaside village, interact with unusual residents, discover secrets, and take part in activities such as mini-golf, photography, metal detecting, scooter rides, and fishing trips.

Environmental Puzzles and Investigation
Slow down between action sequences to examine the environment, solve light puzzles, and use clues connected to the hotel's dark history to uncover what is really happening.

A Story Full of Eccentric Characters
The village is populated by mysterious characters who each have their own stories and secrets. The game's narrative combines comedy, horror, mystery, music, and personal drama.

Alex Brightman as Chris David
Alex Brightman was announced in June 2026 as the voice and singing performer for Chris David. Brightman is known for his performances in Beetlejuice and School of Rock, bringing musical-theater experience to the game's central character.

FAQs and Guides

  • What is There Are No Ghosts at the Grand?
    Answer: It is a first-person, story-driven mystery adventure developed and published by Friday Sundae. The game combines hotel renovation, ghost hunting, exploration, puzzles, supernatural storytelling, and musical performances.
  • What is the story of There Are No Ghosts at the Grand?
    Answer: Players control Chris David, a young American who unexpectedly inherits the dilapidated Grand Hotel. He has 30 days and 30 nights to restore it, but supernatural events begin occurring after dark. As Chris investigates the hotel and nearby village, he uncovers secrets connected to the property's history and his own past.
  • Who developed and published the game?
    Answer: There Are No Ghosts at the Grand is both developed and published by the independent UK studio Friday Sundae. The studio is based in Bristol, UK.
  • What platforms will the game be available on?
    Answer: The currently announced platforms are Xbox Series X|S and PC. Steam lists the game for PC, while Xbox confirms the Xbox Series X|S version and Xbox PC availability.
  • Will There Are No Ghosts at the Grand be available on Xbox Game Pass?
    Answer: Yes. Xbox has confirmed that the game will be available day one with Game Pass when it launches in 2026.
  • Does the Xbox version support Xbox Play Anywhere?
    Answer: Yes. The Xbox Store identifies There Are No Ghosts at the Grand as an Xbox Play Anywhere title, allowing it to be played across supported Xbox and Windows PC versions.
  • What do players do during the day?
    Answer: Daytime is primarily focused on restoring the Grand Hotel. Players use renovation equipment such as sandblasters, paint sprayers, furniture cannons, and other tools to repair and redecorate the building while investigating its mysteries.
  • What happens at night?
    Answer: The hotel's supernatural side emerges after dark. The renovation tools become weapons that can be used against ghosts and other supernatural threats. Players must survive the night while continuing to uncover the hotel's secrets.
  • Is There Are No Ghosts at the Grand a horror game?
    Answer: It contains horror and supernatural elements, but it is not presented solely as a conventional horror game. Friday Sundae describes it as a mixture of mystery, comedy, musical storytelling, renovation, and supernatural encounters.
  • Does the game have musical performances?
    Answer: Yes. Music is a major part of the game's storytelling. Characters have their own songs and musical styles, and players can duet with them to uncover more of their stories.
  • Can players explore outside the hotel?
    Answer: Yes. Players can explore the surrounding English seaside village, interact with townspeople, discover secrets, and participate in activities including mini-golf, metal detecting, photography, scooter rides, and fishing.
  • Is there a demo for There Are No Ghosts at the Grand?
    Answer: Yes. A playable demo is currently available on Steam. Friday Sundae has also released updates improving stability and performance, including crash fixes, better Steam Deck support in beta, improved ultrawide support, FOV options, and additional free-play exploration outside the Grand.
  • Is There Are No Ghosts at the Grand single-player?
    Answer: Yes. The Steam listing identifies the game as a single-player experience.
  • What makes There Are No Ghosts at the Grand unique?
    Answer: Its combination of genres is its biggest distinguishing feature. The game mixes hotel renovation with supernatural combat, first-person exploration, environmental puzzles, a mystery narrative, musical performances, and activities in an English seaside village, creating an experience that does not fit neatly into one traditional genre.

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