What I Think About Games: Final is the concluding volume of the long-running and highly acclaimed column series by legendary game designer Masahiro Sakurai, best known for creating and directing the Super Smash Bros. and Kirby franchises. Published by KADOKAWA Game Linkage, this tenth and final collection compiles Sakurai's reflections on game development, game design philosophy, and the gaming industry, originally serialized in Weekly Famitsu.
Serving as the grand finale of the series, this volume collects 69 columns published between the March 14, 2019 issue of Weekly Famitsu and the final installment on November 18, 2021. In addition, the book includes newly written content created specifically for this release, offering readers fresh insights from one of the industry's most respected creators.One of the book's major highlights is its collection of exclusive behind-the-scenes materials related to Kirby Air Riders, including excerpts from Sakurai's extensive project proposal documents and never-before-published development materials. These rare features provide a unique look into the creative process behind one of his most recent projects.
FAQs and Guides
Who is Masahiro Sakurai?
Masahiro Sakurai is a renowned Japanese game designer and director best known for creating the Kirby series and directing the Super Smash Bros. franchise. He is widely respected for his contributions to game design and player-focused development philosophy.
What makes the Final volume special?
The final volume concludes the book series with the last 69 collected columns, exclusive development materials, and four newly written essays by Sakurai. It also includes rare behind-the-scenes content related to What I Think About Games: Final - Play-Asia.comKirby Air Riders that was previously unavailable to the public.
What exclusive content is included?
The book contains special features showcasing excerpts from the approximately 200-page Kirby Air Riders project proposal and previously unpublished setting materials related to the game's story mode.
Is this book suitable for aspiring game developers?
Yes. The book provides valuable insights into game design, development processes, creative decision-making, and the philosophy behind making enjoyable games, making it a useful read for aspiring developers and industry professionals.
Is this item collectible?
Yes. As the final volume in Masahiro Sakurai's long-running column collection, this book is an important collectible for fans of Super Smash Bros., Kirby, gaming history, and game design literature
Is this a good gift?
Absolutely. This book makes an excellent gift for gamers, game developers, game design students, and fans of Masahiro Sakurai's work. Its mix of industry insight and personal commentary offers something for both casual readers and dedicated enthusiasts.
Who would enjoy this book?
Fans of Masahiro Sakurai, Super Smash Bros., Kirby, game design, video game history, and anyone interested in the creative process behind game development will enjoy What I Think About Games: Final.