Game and Law Strategy Guidebook: Fundamental Knowledge to Support Development, Promotion, and Operation is a practical reference book that explores the legal issues encountered throughout the lifecycle of game development. Written by attorney Kenta Maeno, the book is designed as a "strategy guide" for navigating the complex legal challenges that can arise during the development, promotion, and operation of video games.
"I'm only interested in making games, so I don't really look at contracts," says Moriji Kamiya of VANILLAWARE.
This essential book is recommended for battling the monsters (legal issues) of the game world.
"I want to give my game a name similar to an existing service or product."
"I want to use AI to generate illustrations, music, 3D character data, and voices."
"I want to advertise my game through live streaming." Is that really okay?
"My child accidentally made a purchase and I want it canceled."
"We've found a user who is cheating."
"We advertised a gacha that looked more advantageous than it actually was.
What should you do if problems like these occur? This book provides the legal knowledge needed to overcome troubles in game development, advertising, and operation. An essential book for battling the monsters of the game world. Cover and interior illustrations by Toshiyuki Itahana, who has worked on titles such as "Final Fantasy IX" and "Final Fantasy Crystal Chronicles.
FAQs and Guides
Who is Kenta Maeno?
Kenta Maeno is a Japanese attorney with experience handling legal matters related to games and entertainment. He is known for providing legal advice, lectures, and commentary on issues affecting the gaming industry.
Game And Law Strategy Guidebook: Fundamental Knowledge To Support Development, Promotion, And Operation - Play-Asia.comWhat topics does this book cover?
The book discusses a wide range of legal topics, including copyright, contracts, generative AI, terms of service, gacha mechanics, advertising, promotional campaigns, and cheating countermeasures.
Is this book intended for game developers?
Yes. The book is specifically designed for people involved in the gaming industry, including developers, publishers, operators, marketers, and business professionals.
Does the book require legal knowledge?
No. The guide is written in a practical and accessible style, making it suitable for readers without a legal background.
Who is this product best suited for?
It is ideal for game developers, indie creators, publishers, community managers, marketing professionals, students, and anyone interested in the legal side of game production and operation.
Is this good for gifting?
Yes. It is an excellent gift for aspiring game developers, industry professionals, and readers interested in the intersection of games and law.
Is this item collectible?
Yes. As a specialized publication focused on legal knowledge within the gaming industry, it is a valuable reference book for professionals and enthusiasts alike.