New Achievements: Challenge yourself with new achievements
New Music: Several new music tracks set the mood on your adventures
New Crisis: Survive a new late game crisis that tests the mettle of your company in the fires of religious turmoil
Legendary Location: Visit a new legendary location and fight a new boss in a quest that leads to a legendary reward
Arena: Fight in front of cheering spectators to earn coin, experience and unique rewards as an alternative to mercenary work
New Origins: Play using one of three new southern-themed origins, each with special rules that shape your campaign into a different experience from beginning to end
New Contracts and Events: Earn your stay in the south by taking on new contracts. Immerse yourself in leading a mercenary company with even more illustrated events
New Lands: Visit new lands to the south with independent city-states that have their own lore, equipment and services, as well as entirely new character backgrounds to recruit