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US$0.13

Blue Dragon (Japanese language version)

Version: Asia
Asia
(2 更多)
NTSC
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US$6.99
原售價: US$44.99
省下: 84%
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語言  Japanese

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NTSC-J 
 
 
NTSC-U/C 
 
 
PAL 
 
 

商品描述

由Mistwalker的著名遊戲製作人坂口博信和開發商Artoon共同呈現,備受期待的Xbox 360™獨佔作品《藍龍》。遊戲由《龍珠Z》的角色設計師鳥山明和《最終幻想》的音樂家植松伸夫傾力打造,是一款以少年修為主角,與數位夥伴冒險的史詩級角色扮演遊戲。這些不太可能成為英雄的少年們擁有控制幻影影子的力量,這些影子會映照主人的動作,為修和他的同伴們帶來奇蹟般的力量和魔法能力。戰士們可以透過運用不同類型的影子變化(包括劍士、刺客和力量魔法)來創造和發展自己的戰鬥風格。修和他的朋友們必須將影子作為武器,發揮他們的技能來拯救世界免於迫在眉睫的危機。在一個遍佈古代遺跡的星球上,角色和他們的影子在充滿謎團和幻象的世界中旅行,最輕微的接觸都可能引發無與倫比的反應。

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平均評分: 

5/5

(37 則評價, 3 with text. )
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您覺得這則評論有幫助嗎? 
No title
Honestly Blue Dragon, I was quite suprised by this game.
It s kind a mix of Final Fantasy and Grandia. ( the system is rather based on Grandia than on Final imo )
The 1st DVD drags on and on, but the 2nd and 3rd one are pretty fun and it can be really entertaining.
This game holds content for about 40h, 30 of them are worth the time.
Well, the story is also interesting, here and there a little too predictable but not bad though.
The graphics are impressive as well, from time to time, you can hardly distingush between prerederned and in game FMV!
The sound is...ok, old school FF mix.
Gameplay can be boring ( just like FF was ) but
either ways you wont regret to finish this game!
您覺得這則評論有幫助嗎? 
Blue Dragon
Despite the involvement of Hironobu Sakaguchi, father of Square Enix\'s world-renowned Final Fantasy (FF) role-playing game (RPG) franchise, expect in Blue Dragon not the convoluted character-driven storyline of your average FF, but simplistic fare that is mostly as an excuse to propel the protagonists to their next dungeon. The lack of plot might bother you initially, but is soon forgotten once you get a taste of the excellent character growth and combat mechanics in here. Protagonist Shu and friends each possesses a shadow creature that can be placed under any of nine inter-changeable shadow categories representing such typical RPG roles as the warrior, elemental mage and thief. Each category caters to its intended role by granting practical statistic bonuses and a basic category skill.

As the category\'s rank (a shadow\'s equivalent of character levels) increases, the bonuses snowball, and advanced category skills are unlocked. Only four advanced category skills can be equipped at a time, but the good news is that they can be equipped independent of the character\'s shadow category, allowing conscientious players to mix and match for improved results. Although the shadow category system is derivative of older FF games, it works well. Genre veterans will be pleased with how familiar and flexible the nuances feel. but not everything is derivative.

Intoducing simultaneous encounters, a revolutionary feature that makes the process of ranking up and unlocking skills much less mundane. Monsters are visible in the dungeon areas your party explores, so enemy encounters are triggered when you come into contact with one. So addictive are the combat mechanics that it is disappointing whenever there are distractions to lengthen the quest. The biggest beef: the ridiculous amount of out-of-places objects - cupboards, pillars, trees and rocks - you can search for gold, items or experience points. Annoying as it may be to examine every little nook and cranny, the rewards are too substantial for you to pass up.
您覺得這則評論有幫助嗎? 
Goog game for the 360 only...
It\'s a Japanese version and doesn\'t include english subtitles for you to understand what is being said. Be patient and wait until an english version is released if you care about it.

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