US$0.11
Creeper World III: Arc Eternal STEAM digital
全區域
立即取得序號/下載!
此商品將立即發送至您的帳號。少數訂單可能需要透過簡訊或語音進行驗證,因此可能造成延遲。
US$11.37
原售價:
US$14.99
為您省下:
24%
🍊
不受美國關稅影響。
或快速結帳
支援語言
| 語言 | English |
商品特色
- Thermodynamic/fluid physics based play
- Billions of total missions
- Story arc with insane and unique enemies
- Explore hundreds of star systems with thousands of worlds in Prospector missions
- Hundreds of hand crafted missions in the Alpha Sector
- Dial up your own mission worlds using the 'Dial Map Device' and share the address
- Create your own maps using the included map editor
- Play on maps of variable size, dimension, and shape
- Script your own enemies and effects using the built in scripting language
- Terraform the landscape during missions to take the higher ground
- Discover experimental weapons that devastate the enemy
- Share thousands of unique maps with an established, enthusiastic on-line community
- Features a unique, original, and awesome soundtrack
商品描述
Creeper World 3: Cellular automata takes over a strategy simulation. Instead of discrete units that attack your base, a fluid-like substance spreads over the terraformable terrain. Your base, your weapons, your strategy... you must adapt them all.
Creeper World 3 bends what it means to be a strategy title. Instead of heavily scripted A.I., players find themselves engaging an enemy with theoretically predictable behavior yet which is shockingly interesting to engage. Players can build fortifications and stick around forever. Players can go for domination, quick strategic kills, or amass huge stockpiles of resources. Some play for speed, others to create art. Tiny maps, large maps, five-minute missions, five-day missions... the simulation scales to handle all of these scenarios.
Creeper World 3 bends what it means to be a strategy title. Instead of heavily scripted A.I., players find themselves engaging an enemy with theoretically predictable behavior yet which is shockingly interesting to engage. Players can build fortifications and stick around forever. Players can go for domination, quick strategic kills, or amass huge stockpiles of resources. Some play for speed, others to create art. Tiny maps, large maps, five-minute missions, five-day missions... the simulation scales to handle all of these scenarios.