A great addition to the franchise
An earthquake imminent.
A city evacuated.
An aircraft carrier full of racing maniacs and their vehicles.
Mix it together and its an awesome recipe for high speed mayhem. After the last Motorstorm release I didn't have high hopes for MS:Apocalypse but it has been well worth the wait.
The game feels much more balanced and is a bit more challenging to get to grips with. The earthquake tremours dynamically change the racing conditions and track layout while you are in the middle of racing which requires you to pay more attention and think fast! It's also a little frustration that just as you think you know the paths to take a building comes crashing down, a rift opens up and you have a new direction to learn all of a sudden.
Controls in the MS series have always felt somewhat sluggish and unresponsive. Maybe this was a way to help balance the difference in characteristics of the vehicles which range from offroad bikes to big rig trucks. If they were more realistics the game just wouldn't work and wouldn't be fun. Still it can be a bit frustrating at times to be unable to take a tight corner the way you want because the vehicle is too spongy or you have to brake to almost a stop to make the turn and let everyone else past.
Still its a heap of fun to play, almost as fun as the original MS but not as easy. A good variety track layouts and different paths to explore. Lots of vehicle types of course and added loonies on the track which can add to the fun. The dynamically changing tracks do add a lot of interest and it'll take a while to fully explore each track. Tons of replay value!